Name: Sorokin Ivan aka ~Smith~ Location: Saint-Petersburg, Russia. Languages: Russian, English. Ambitions: Level Design, Textures, 3D Models. Engine experience: Source Engine (professional); UnrealED (professional); Unreal Engine 4; Half-Life (original) Engine (professional). Software experience: Valve "Hammer" Editor (professional); UnrealED (professional); Unreal Engine 4; Adobe Photoshop 7 (advanced); Custom texture creation with Photoshop; Adobe Flash 7; Crazybump; Goldwave; Gimp; Paint.net; All Microsoft Office Products. ModDB - http://www.moddb.com/members/smith2 HAMMER (Source Engine) cs_KVARTAL for Counter-Strike:Source SINGLE PLAYER MISSIONS City_SPb for Half-Life 2 Trailer: http://www.youtube.com/watch?v=TlKnAJtLMV8 HAMMER (Half-Life (original) Engine) cs_KVARTAL2 map for Counter Strike 1.6 UnrealED (Unreal Engine 1.5) DM-KVARTAL for Unreal Tournament 1999 Unreal Engine 4 ge_SPb for demo VR tour Models and Textures In City_SPb mod for Half-Life 2 i have endeavoured to use only my own models (and skins) in my maps. Prop Models and Skins Some of my other work: